South of Midnight is an award-winning action-adventure from Compulsion Games where you learn an ancient weaving power, explore the Deep South mythos, and confront mysterious creatures in this folktale for modern times.
Responsible for developing the 3Cs from early prototyping to shipping.
Developed the locomotion system and traversal abilities (including wall run, ledge navigation, grapple, mantle, slide)
Developed the camera system
Developed the player combat systems (including a combo system, hitboxes)