Team Lead on a new game
We are now developing a polished and documented game base in Unreal Engine 4 [C++] for a future project.
The team is composed of 3 Programmers, 2 Game Designers and 1 Animator and 1 Producer.
- I set up a development pipeline to guide programmers during the development of a feature.
- I participated in the design of the main features required for our project.
- I planned and managed programmers tasks in collaboration with our producer.
- I helped defining the architecture of the project.
- I developed a flexible 3rd person game Character, Camera & Controls System.
- I developed an Animation Driven Combat System inspired by the latests From Software games.
- I developed a Polymorphic Ability System for building abilities and attributes easily.
- I developed our Artificial Intelligence Behaviors and Patterns for choreographing interesting encounters.